Wearables Crowd-Funding Projects Continue to Overpromise and Underdeliver In 2014, I noted that crowd-funded wearables projects were struggling to deliver products on time (see Blog: Crowd-Funded Projects Struggle to Hit ...
Augmented and Virtual Reality As the FDM CCS Insight Predictions for 2016 and Beyond event approaches, we're looking back at some recurring themes from Daily Insights in the past year ...
A Quartet of Flagships Unveiled in New York Back in March 2015, FDM CCS Insight noted that Microsoft's hardware business had evolved over the decades from a side interest to ...
And 100 Other VR Field Trips Virtual reality (VR) is for leisure and learning, too. FDM CCS Insight believes that virtual reality is one of the most important emerging technologies ...
VR Goes beyond the Catwalk at IFA 2015 As the smartphone market reaches an extreme level of commoditization with a high degree of homogenized looks and features across the industry, ...
Microsoft's HoloLens as a Serious Learning Tool For medical and biology students, learning detailed human anatomy can be a tedious process. There are textbooks, flash cards and posters, and there's ...
News Agencies Adopt VR as a New Venue Virtual reality (VR) is working its way through niche markets, but looks set to head to mainstream use as news publishers experiment ...
Head-Worn Devices Look Hot for the New Year Here's something for safety out of Sweden. Volvo, together with Ericsson and a sports gear company called POC, introduced a prototype connected ...